Theme
A game about organizing things on a desk to look the most pleasing.
Aesthetic
- Could be in 2D but preferably in 3D.
- You start with a desk or table with a bunch of stuff on it. Things could include coffee mug, mouse pad, mouse, phone, computer, monitor, headphones, markers, eraser, napkins, papers, cords, post it notes, keys, books, candy, take out container, biz cards, pens, pencils and other office items.
- You start with a desk or table with a bunch of stuff on it. Things could include coffee mug, mouse pad, mouse, phone, computer, monitor, headphones, markers, eraser, napkins, papers, cords, post it notes, keys, books, candy, take out container, biz cards, pens, pencils and other office items.
Mechanics
You interact with the objects by clicking on them. When you click on them they rise in the z axis. Maybe you get to lower them at a set speed but they would all have mesh colliders or similarly awakward shells.
Where ever you click to pick up the object it will lean and tilt acording to its shape and gravity.
Where ever you click to pick up the object it will lean and tilt acording to its shape and gravity.
Goal
Your goal is to fit everything on the desk together like a puzzle.
Each item will be given a score based on how equal the distance of the padding it has on all sides. (This is what I consider aesthetically pleasing)
Each item will be given a score based on how equal the distance of the padding it has on all sides. (This is what I consider aesthetically pleasing)